techspecs
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Saving game progress is usually done through the use of SRAM on each cartridge. | Saving game progress is usually done through the use of SRAM on each cartridge. | ||
Cartridge sizes range from 2MB to 3MB for retail games. The memory map allows for a max size of 4MB without the use of bankswitching. | Cartridge sizes range from 2MB to 3MB for retail games. The memory map allows for a max size of 4MB without the use of bankswitching. | ||
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+ | The system notably only features a single controller port (though it would appear the system supports at least 2 controllers internally). |
techspecs.1738022629.txt.gz · Last modified: 2025/01/28 00:03 by gbb